the_ivorytower (
the_ivorytower) wrote in
worldofbalance2013-12-05 09:51 pm
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Entry tags:
Notebook
The Mime's Notebook.
New Keyword: Ghost – This ability was obtained through mimicry.
Notebook
Your notebook has been sorted into categories for your convenience.
Melee
Ghost Counter
Escalation is the most reasonable response to violence.
Reaction * Melee, Physical, Ghost
Cost: --
Trigger: You are hit by a Melee-Keyword attack.
Effect: You may attempt to strike the enemy that hit you with a Melee-Keyword Starter.
Special: Mimicked from Counterattack (Earthwalker).
Ghostly Sunder
Armour is not defense against a ghost.
Active * Melee, Physical, Ghost
Cost: 10 TP
Speed: 10
Effect: You deal 1WD+STR physical damage and halves Armour. If your opponent has Armour to halve, deal +1WD.
Special: Mimicked from Crunch (Mangy Hound). Learned in Session 2.
Ghost Strike
You strike from darkness.
Active * Melee, Physical, Ghost, Starter
Cost: --
Speed: 10
Effect: You deal 1WD+STR physical damage. You may chain a Melee-Keyword, Follow-Through power to Ghost Strike once.
Special: Mimicked from Brass Strike (Earthwalker).
Ghost Knife
The knife that comes from darkness.
Reaction * Melee, Physical, Poison, Follow Through, Ghost
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR Physical damage, and have a 33% chance to inflict Poison (3).
Special: Mimicked from Knife (Yorae Thug).
Ghost Palm
You strike an enemy with your palm, but was your palm ever there at all?
Reaction * Melee, Physical, Ghost, Follow Through
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: Deal 2WD+STR physical damage.
Special: Mimicked from Palm Strike (Earthwalker).
Ghost Chakra
Nothing is hidden from you, even that which is invisible.
Reaction * Melee, Physical, Ghost, Follow Through
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR physical damage, and knock your target Off-Balance.
Special: Mimicked from Chakra Strike (Earthwalker).
Ghost Hands
Ghosts can strike without warning.
Reaction * Class, Melee, Physical, All, Follow Through I, Ghost
Cost: 20 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR to all enemies in a Row.
Special: Mimicked from Hundred-Handed Strike (Earthwalker - Level 4).
Ghost Slow
Strikes the nerves.
Reaction * Melee, Physical, Poison, Follow Through, Ghost
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR Physical damage, and have a 33% chance to inflict Slow (3).
Special: Mimicked from Slow Strike (Perturbed Bandit - Session 3).
Ghost Jab
Now you're scared blind.
Reaction * Class
Cost: 10 TP
Trigger: You strike a target while using the Ghost Counter Power.
Effect: You inflict Blind (3) on your target.
Special: Mimicked from Eye Jab (Earthwalker - Level 8).
Ranged
Ghost Hunt
Patience reveals vulnerability.
Reaction * Ranged, Ghost
Cost: --
Trigger: An enemy reaches critical HP.
Effect: Whenever you use a Ranged-Keyword power, deal maximum damage.
Special: Mimicked from Expose Weakness (Sniper).
No Words
Hush now, quiet now.
Active * Class, Ranged, Physical, Silence, Ghost
Cost: 10 TP
Speed: 4
Effect: You inflict Silence (3) on your target.
Special: Mimicked from Go For The Throat (Sniper - Level 4).
Ghost Bolt
You fire a raw bolt of energy at an enemy.
Active * Magic, Ranged, Typeless, Starter, Ghost
Cost: --
Speed: 10
Effect: Deal 1WD+WILL Typeless damage. You may chain a Ranged-Keyword, Follow-Through power to Ghost Bolt once.
Special: Mimicked from Ice Bolt (Cryomancer).
Ghost Toss
You fling a ghostly knife at your foe, poisoning them.
Reaction * Ranged, Physical, Poison, Ghost, Follow-Through
Cost: 10 TP
Trigger: You hit with a Ranged-Keyword, Starter-Keyword power.
Effect: You deal 1WD+AGI physical damage and inflict Poison 100% (3) on your target.
Special: Mimicked from Knife Toss (Yorae Thug).
Ghost Shot
You fire a projectile at an enemy. Bullet, arrow, basically the same thing, right?
Reaction * Ranged, Physical, Ghost, Follow-Through
Cost: 10 TP
Trigger: You hit with a Ranged-Keyword, Starter-Keyword power.
Effect: You deal 2WD+AGI physical damage.
Special: Mimicked from Longshot (Sniper) and Bowshot (Yorae Archer).
Ghost Slumber
Nighty night.
Active * Class, Ranged, Physical, Silence, Ghost
Cost: 10 TP
Speed: 4
Effect: You inflict Sleep on your target. Sleep ends when a target takes damage.
Special: Mimicked from Sleep Shot (Sleepy Archer - Session 3).
Magic
Ghost I
Once you've seen one Elemental spell, you've seen 'em all.
Active * Magic, Ranged, Typeless, Ghost
Cost: 20 TP
Speed: 10
Effect: You deal 4WD+WILL Typeless damage.
Special: Mimicked from Ice I (Cryomancer).
Ghost Barrier
No one wants to mess with the Ghost-touched. No one.
Active * Class, Magic, Ranged, Defense Up, Magic Defense Up
Cost: 20 TP
Speed: 4
Effect: You increase a target's Armour and M.Armour by your WILL (3).
Special: Mimicked from Ice Barrier (Mage - Level 4). You may not cast this spell out of combat.
Ghost II
Once you've seen one Elemental spell, you've seen 'em all.
Active * Magic, Ranged, Typeless, Ghost
Cost: 40 TP
Speed: 10
Effect: You deal 8WD+WILL Typeless damage.
Special: Mimicked from Ice II (Cryomancer - Level 12).
Healing
Ghost Recovery
You bolster the strength of an ally.
Active * Magic, Ranged, Healing, Ghost
Cost: 20 TP
Speed: 5
Effect: You heal 4d10+WILL HP.
Special: Mimicked from Frosty Recovery (Cryomancer). You may not cast this spell out of combat.
Ghost Restore
You bolster the health of your allies.
Active * Magic, Ranged, Healing, All, Ghost
Cost: 20 TP
Speed: 5
Effect: Heals 2d10+WILL to all friendly targets.
Special: Mimicked from Frosty Restore (Cryomancer). You may not cast this spell out of combat.
Haunt
This is no time to lay around.
Active * Class, Magic, Ranged, Healing, Status
Cost: 30 TP
Speed: 10
Effect: You cure the KO'd Status Effect on a single target and grant them 25% of their HP.
Special: Mimicked from Revive (Mage - Level 8). You may not cast this spell out of combat.
Other
Steal
Your abilities, your wallet, same difference...
Active * Melee, Physical, Ghost
Cost: 0 or 10 TP
Speed: 5
Effect: Make a Larceny+AGI roll against a single enemy. If you succeed, you steal an item. You have a [10+AGI]% chance to steal a rare item.
Special: Spend 10 TP to increase your rare steal chance by 15%.
Special: Mimicked from Steal (Yorae Thug).
Ghost Strength
Strength cares not from whence it flows...
Active * Ghost
Cost: 20 TP
Speed: 4
Effect: You gain 2 STR once OR remove all Bad Status.
Special: Mimicked from Gather Strength (Earthwalker).
Ectoskin
It is with great difficulty that ghosts are harmed by attacks.
Reaction * Ghost
Cost: 20 TP
Trigger: You are hit by a Melee-Keyword attack.
Effect: You harden your body against physical attacks. You take 50% less damage from the next attack that strikes you. This replaces your Dodge, rather than stacking with it. You may still choose to attempt to Dodge normally.
Special: Mimicked from Harden (Earthwalker).
Ghost Trick
Ghosts are known for being irrepressible pranksters.
Active * Ranged, Blind, Ghost
Cost: 15 TP
Speed: 10
Effect: Cast Blind 100% (3).
Special: Mimicked from Dirty Trick (Yorae Archer).
Vanish
Out of sight, out of range.
Reaction * Ghost
Cost: 20 TP
Trigger: You are hit by an attack.
Effect: You move back one Row. If you are already in the Back Row, you move Out of Range, and the attack misses entirely. You remain Out of Range until you take your next offensive action. While Out of Range, you are not a valid target for randomized targeting, AoE attacks, healing, or protection.
Special: Mimicked from Retreat (Sniper).
Ghost Action
Sometimes it's better if a friend goes instead.
Active * Ghost
Cost: --
Speed: 10
Effect: You grant an ally a Speed 10 (or lower) action. The act of passing this off is always Speed 10.
Special: Mimicked from Attack Their Face and Groin (Bandit). You learned this in Session 2.
Snack
Somehow watching Kestrel being eaten by a frog also taught you how to redistribute items.
Active ✦ Skill
Cost: 0TP or 10TP
Speed: 10 or 4
Effect: Consume 4 of any item to use the item on the entire party at once, or spend 8MP to use an item at Speed 4.
Special: Mimicked from Consume (Sand Toad). You learned this in Session 3.
Sludge Skin
Magic isn't all its cracked up to be.
Reaction * Class
Cost: 20 TP
Trigger: You are hit by a Magic-Keyword attack.
Effect: You harden your body against elemental attacks. You take 50% less damage from the next attack that strikes you. This replaces your Resistance, rather than stacking with it. You may still choose to attempt to Resist normally.
Special: Mimicked from Weather (Earthwalker - Level 12).
=========
Patch Notes
=========
2014/01/02
- Added Snack, Ghost Slow, and Ghost Slumber (Session 3), Ghost Jab, Haunt (Level 8), and Ghost II, and Sludge Skin (Level 12).
2013/12/14
- Adjusted TP costs on some abilities.
- Added that healing Powers cannot be used outside of combat.
2013/12/10
- Added Ghost Hands, No Words, Ghost Barrier. Search criteria is "Level 4".
- Added Ghostly Sunder, and Ghost Action. Search criteria is "Session 2".
2013/12/05
- Added page.
- Powers now have WD listed damage instead of set damage.
New Keyword: Ghost – This ability was obtained through mimicry.
Notebook
Your notebook has been sorted into categories for your convenience.
Melee
Ghost Counter
Escalation is the most reasonable response to violence.
Reaction * Melee, Physical, Ghost
Cost: --
Trigger: You are hit by a Melee-Keyword attack.
Effect: You may attempt to strike the enemy that hit you with a Melee-Keyword Starter.
Special: Mimicked from Counterattack (Earthwalker).
Ghostly Sunder
Armour is not defense against a ghost.
Active * Melee, Physical, Ghost
Cost: 10 TP
Speed: 10
Effect: You deal 1WD+STR physical damage and halves Armour. If your opponent has Armour to halve, deal +1WD.
Special: Mimicked from Crunch (Mangy Hound). Learned in Session 2.
Ghost Strike
You strike from darkness.
Active * Melee, Physical, Ghost, Starter
Cost: --
Speed: 10
Effect: You deal 1WD+STR physical damage. You may chain a Melee-Keyword, Follow-Through power to Ghost Strike once.
Special: Mimicked from Brass Strike (Earthwalker).
Ghost Knife
The knife that comes from darkness.
Reaction * Melee, Physical, Poison, Follow Through, Ghost
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR Physical damage, and have a 33% chance to inflict Poison (3).
Special: Mimicked from Knife (Yorae Thug).
Ghost Palm
You strike an enemy with your palm, but was your palm ever there at all?
Reaction * Melee, Physical, Ghost, Follow Through
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: Deal 2WD+STR physical damage.
Special: Mimicked from Palm Strike (Earthwalker).
Ghost Chakra
Nothing is hidden from you, even that which is invisible.
Reaction * Melee, Physical, Ghost, Follow Through
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR physical damage, and knock your target Off-Balance.
Special: Mimicked from Chakra Strike (Earthwalker).
Ghost Hands
Ghosts can strike without warning.
Reaction * Class, Melee, Physical, All, Follow Through I, Ghost
Cost: 20 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR to all enemies in a Row.
Special: Mimicked from Hundred-Handed Strike (Earthwalker - Level 4).
Ghost Slow
Strikes the nerves.
Reaction * Melee, Physical, Poison, Follow Through, Ghost
Cost: 10 TP
Trigger: You hit with a Melee-Keyword, Starter-Keyword power.
Effect: You deal 1WD+STR Physical damage, and have a 33% chance to inflict Slow (3).
Special: Mimicked from Slow Strike (Perturbed Bandit - Session 3).
Ghost Jab
Now you're scared blind.
Reaction * Class
Cost: 10 TP
Trigger: You strike a target while using the Ghost Counter Power.
Effect: You inflict Blind (3) on your target.
Special: Mimicked from Eye Jab (Earthwalker - Level 8).
Ranged
Ghost Hunt
Patience reveals vulnerability.
Reaction * Ranged, Ghost
Cost: --
Trigger: An enemy reaches critical HP.
Effect: Whenever you use a Ranged-Keyword power, deal maximum damage.
Special: Mimicked from Expose Weakness (Sniper).
No Words
Hush now, quiet now.
Active * Class, Ranged, Physical, Silence, Ghost
Cost: 10 TP
Speed: 4
Effect: You inflict Silence (3) on your target.
Special: Mimicked from Go For The Throat (Sniper - Level 4).
Ghost Bolt
You fire a raw bolt of energy at an enemy.
Active * Magic, Ranged, Typeless, Starter, Ghost
Cost: --
Speed: 10
Effect: Deal 1WD+WILL Typeless damage. You may chain a Ranged-Keyword, Follow-Through power to Ghost Bolt once.
Special: Mimicked from Ice Bolt (Cryomancer).
Ghost Toss
You fling a ghostly knife at your foe, poisoning them.
Reaction * Ranged, Physical, Poison, Ghost, Follow-Through
Cost: 10 TP
Trigger: You hit with a Ranged-Keyword, Starter-Keyword power.
Effect: You deal 1WD+AGI physical damage and inflict Poison 100% (3) on your target.
Special: Mimicked from Knife Toss (Yorae Thug).
Ghost Shot
You fire a projectile at an enemy. Bullet, arrow, basically the same thing, right?
Reaction * Ranged, Physical, Ghost, Follow-Through
Cost: 10 TP
Trigger: You hit with a Ranged-Keyword, Starter-Keyword power.
Effect: You deal 2WD+AGI physical damage.
Special: Mimicked from Longshot (Sniper) and Bowshot (Yorae Archer).
Ghost Slumber
Nighty night.
Active * Class, Ranged, Physical, Silence, Ghost
Cost: 10 TP
Speed: 4
Effect: You inflict Sleep on your target. Sleep ends when a target takes damage.
Special: Mimicked from Sleep Shot (Sleepy Archer - Session 3).
Magic
Ghost I
Once you've seen one Elemental spell, you've seen 'em all.
Active * Magic, Ranged, Typeless, Ghost
Cost: 20 TP
Speed: 10
Effect: You deal 4WD+WILL Typeless damage.
Special: Mimicked from Ice I (Cryomancer).
Ghost Barrier
No one wants to mess with the Ghost-touched. No one.
Active * Class, Magic, Ranged, Defense Up, Magic Defense Up
Cost: 20 TP
Speed: 4
Effect: You increase a target's Armour and M.Armour by your WILL (3).
Special: Mimicked from Ice Barrier (Mage - Level 4). You may not cast this spell out of combat.
Ghost II
Once you've seen one Elemental spell, you've seen 'em all.
Active * Magic, Ranged, Typeless, Ghost
Cost: 40 TP
Speed: 10
Effect: You deal 8WD+WILL Typeless damage.
Special: Mimicked from Ice II (Cryomancer - Level 12).
Healing
Ghost Recovery
You bolster the strength of an ally.
Active * Magic, Ranged, Healing, Ghost
Cost: 20 TP
Speed: 5
Effect: You heal 4d10+WILL HP.
Special: Mimicked from Frosty Recovery (Cryomancer). You may not cast this spell out of combat.
Ghost Restore
You bolster the health of your allies.
Active * Magic, Ranged, Healing, All, Ghost
Cost: 20 TP
Speed: 5
Effect: Heals 2d10+WILL to all friendly targets.
Special: Mimicked from Frosty Restore (Cryomancer). You may not cast this spell out of combat.
Haunt
This is no time to lay around.
Active * Class, Magic, Ranged, Healing, Status
Cost: 30 TP
Speed: 10
Effect: You cure the KO'd Status Effect on a single target and grant them 25% of their HP.
Special: Mimicked from Revive (Mage - Level 8). You may not cast this spell out of combat.
Other
Steal
Your abilities, your wallet, same difference...
Active * Melee, Physical, Ghost
Cost: 0 or 10 TP
Speed: 5
Effect: Make a Larceny+AGI roll against a single enemy. If you succeed, you steal an item. You have a [10+AGI]% chance to steal a rare item.
Special: Spend 10 TP to increase your rare steal chance by 15%.
Special: Mimicked from Steal (Yorae Thug).
Ghost Strength
Strength cares not from whence it flows...
Active * Ghost
Cost: 20 TP
Speed: 4
Effect: You gain 2 STR once OR remove all Bad Status.
Special: Mimicked from Gather Strength (Earthwalker).
Ectoskin
It is with great difficulty that ghosts are harmed by attacks.
Reaction * Ghost
Cost: 20 TP
Trigger: You are hit by a Melee-Keyword attack.
Effect: You harden your body against physical attacks. You take 50% less damage from the next attack that strikes you. This replaces your Dodge, rather than stacking with it. You may still choose to attempt to Dodge normally.
Special: Mimicked from Harden (Earthwalker).
Ghost Trick
Ghosts are known for being irrepressible pranksters.
Active * Ranged, Blind, Ghost
Cost: 15 TP
Speed: 10
Effect: Cast Blind 100% (3).
Special: Mimicked from Dirty Trick (Yorae Archer).
Vanish
Out of sight, out of range.
Reaction * Ghost
Cost: 20 TP
Trigger: You are hit by an attack.
Effect: You move back one Row. If you are already in the Back Row, you move Out of Range, and the attack misses entirely. You remain Out of Range until you take your next offensive action. While Out of Range, you are not a valid target for randomized targeting, AoE attacks, healing, or protection.
Special: Mimicked from Retreat (Sniper).
Ghost Action
Sometimes it's better if a friend goes instead.
Active * Ghost
Cost: --
Speed: 10
Effect: You grant an ally a Speed 10 (or lower) action. The act of passing this off is always Speed 10.
Special: Mimicked from Attack Their Face and Groin (Bandit). You learned this in Session 2.
Snack
Somehow watching Kestrel being eaten by a frog also taught you how to redistribute items.
Active ✦ Skill
Cost: 0TP or 10TP
Speed: 10 or 4
Effect: Consume 4 of any item to use the item on the entire party at once, or spend 8MP to use an item at Speed 4.
Special: Mimicked from Consume (Sand Toad). You learned this in Session 3.
Sludge Skin
Magic isn't all its cracked up to be.
Reaction * Class
Cost: 20 TP
Trigger: You are hit by a Magic-Keyword attack.
Effect: You harden your body against elemental attacks. You take 50% less damage from the next attack that strikes you. This replaces your Resistance, rather than stacking with it. You may still choose to attempt to Resist normally.
Special: Mimicked from Weather (Earthwalker - Level 12).
=========
Patch Notes
=========
2014/01/02
- Added Snack, Ghost Slow, and Ghost Slumber (Session 3), Ghost Jab, Haunt (Level 8), and Ghost II, and Sludge Skin (Level 12).
2013/12/14
- Adjusted TP costs on some abilities.
- Added that healing Powers cannot be used outside of combat.
2013/12/10
- Added Ghost Hands, No Words, Ghost Barrier. Search criteria is "Level 4".
- Added Ghostly Sunder, and Ghost Action. Search criteria is "Session 2".
2013/12/05
- Added page.
- Powers now have WD listed damage instead of set damage.